| C1 | The door (from C3) opens inwards. Standing in the
passageway and looking in, the heroes can see a bare room. The floor is
littered with bones and the corpses of several giant rats.
There is an aura of malevolence in the room apparent to
[Dori, Malan and Enfrew, but not Jamal and Vern].
The wyter's blessing does not penetrate completely through the
room, and shadows and patches of darkness still lurk there.
Enfrew has inspected: he can sense no signs nor odours of Undeath. Indeed, quite the opposite.
There appears to be an abundance of Death. And on investigation...
As the Truewind permeates the room shadows flicker and roam, as though
swept aside by the breeze. One corner remains dark, however, and neither
the wind, nor the wyter's light blessing, nor Enfrew's meditation can
penetrate it. Darkness and mystery are its protection, Fear and Death
its qualities. Although Enfrew cannot pentrate the presence, its character
is clear enough to him.
The warrior breaks off. "Trollish magic," he says shortly. "A powerful
Shade resides here, inimical to life."
|
| C2 |
The door swings open in to storage room, empty save for five sealed
barrels and a rug. Each of the barrels is marked by a large element rune - one
each for Earth, Darkness, Air, Water and Fire - but they are otherwise
unremarkable. The rug is large, red and square, and lies open in the
centre of the floor.
|
| C3 | Another alcove. Ladders lead through hatches up and down, and there are two forward facing doors. |
| C4 | Starboard walkway.
The carving in this corridor shows a great market in a mountain pass.
There are elves, dwarves, trolls and giants,
all apparently associating peacefully with one another.
The inner wall has peepholes to look at the Baby. |
| C5 | Port walkway:
outer wall shows a moving picture of the Legion defending an earlier Cradle,
inner wall has peepholes to look at the Baby. |
| C6 | Alcove in a walkway: where we came down. Hatch down to D10, ladder up to B9 |
| C7 | |